Controls

  • Hold or Ctrl or Shift when placing buildings to "duplicate" it.
  • E to easily select eraser brush, press again to restore last brush
  • S to easily select selector brush, press again to restore last brush
  • Esc discards picked up building
  • You can use arrow keys or middle mouse button to scroll the map if it doesn't fit to your screen
  • To delete buildings, either drop it to non-buildable area, click on it with eraser or press Esc
  • You can open object counter window from the options menu to know how many crops you need to buy :)

FAQ

  • 1. What is this?

    This is the third version of Stardew Valley interactive farm planner which allows you to pre-plan the farm you'd like to build in the game without wasting any of your resources, or while being at work...

  • 2. How do I leave feedback / report bugs / ask for new features?

    There should be a feedback widget available on the right side of the screen that you can use. I'm also accepting feedback in GitHub or directly via e-mail

  • 3. Saving doesn't appear to do anything?

    When you press save, your farm layout is saved and page will be reloaded to a new URL which will always point to that exact layout. You can then use the url to link to your farm (or bookmark it). Pressing save again, will generate another unique URL and so on.

Contact:

Facebook group
Discord: Stardew Valley discord @hpeinar
GitHub: @GitHub
E-mail: Write to me
X / Twitter: @hpeinar & #stardewplanner

Credits

Changelog

  • 28th Feb 2024

    - Added "Allow placing anywhere" option which will disable restriction checking

    - Options and Seasons menu can now be opened with a click as well, aiming to make them usable on mobile

    - Fixed junimo hut highlight

  • 27th Feb 2024

    - regular trees can now be correctly placed next to other items again

    - Shed and other small layouts are now fully usable

    - Hoedirt is now correctly removed from under crops when using undo

    - Added freemode brush from v2

    - Opening menus no longer reset the brush

    - Fixed ghost sprite being behind other objects while not placed yet

    - Trees are now using accessible restriction layer check (not entirely sure this is the correct layer)

  • 24th Feb 2024

    - Undo now correctly removes highlights

    - Added border to highlights to make it more visually clear

    - highlight options are now correctly saved and loaded within saves

  • 23th Feb 2024

    - House, greenhouse and shipping bin locations are now correctly buildable on all official maps

    - As house location is now available, you can erase default house and put down upgraded versions

    - Maple, Pine & Oak trees can now correctly be placed next to each other

  • 17th Feb 2024

    - Start of changelog. v3 has been in development for around 3 years at this point.

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